Wednesday, June 27, 2007

Using Adrenaline Powerups in Unreal Tournament 2004

Once you have collected 100 points of adrenaline, you can perform one of six moves that last until your adrenaline wears down. These moves are performed by pressing a series of keys in order. The commands listed are used with the default control scheme.

Speed

This power up increases your movement speed, allowing you to run at twice the speed. Command: W, W, W, W

Regenerate

This power up replenishes your health every second by five points. If you manage to reach 199 health, it will begin adding to your armor count. If you manage to reach 150 armor, it will stop until you lose health/armor, or until your adrenaline runs out. Command: S, S, S, S

Invisibility

This power up renders you invisible. While enemies at a distance cannot see you, those who are right next to you will be able to make out a faint a outline of your character, like a watermark. Don’t rely on it completely. Command: A, A, D, D

Berserk

This power up increases the damage you cause. It works like a Double Damage power up. Combine both the Double Damage and this ability for one hell of a destructive rampage. Command: W, W, S, S

Camouflage

This power up blends your character into foliage and rocks, making you harder to see. This can only be activated if the Bonus Combos mutator is enabled. Command: D, D, D, D

Pint-Size

This power up turns your character into a tiny player, making you harder to hit for the duration. This can only be activated if the Bonus Combos mutator is enabled. Command: A, A, A, A

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